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In article <3a6410c2$1@news.povray.org>, "Steve G." <ste### [at] 2radnet>
wrote:
> I've started building an interactive GUI interface for building
> textures in POVRay, using 3.1g's syntax. Before I go on this
> astronomical task, has anyone already done this? I havent been able
> to find a decent utility that uses all aspects of POV's
> pigment/normal/finish abilities (e.g. layers, averaging
> pigments/normals, visual slope map editor, etc) ?
MacMegaPOV has some visual tools for this kind of thing...I'm not sure
if it does layered textures, but it has tools for basically everything
else you mentioned, as well as objects, etc. However, it is Mac
only...and I didn't see any screenshots on the web site.
http://users.skynet.be/smellenbergh/
--
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/
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